Measurements: Difference between revisions
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Real world measurements are also used in Logic World. A tile measures 30 cm × 15 cm × 30 cm. | Real world measurements are also used in Logic World. A tile measures 30 cm × 15 cm × 30 cm. | ||
== Fine placement == | |||
While gates can only be placed fully aligned to the tiles, other parts can be placed a bit more precisely, specifically pegs and boards. | |||
By pressing the Ctrl button and placing/dragging components, you can place them more finely. There are only 3 fine positions in a tile (10 cm apart). | |||
All cases are shown in the screenshot. | |||
Useful for more compact designs and to cover gaps on the boards. | |||
[[File:Fine-placement.png|frameless|center]] |
Revision as of 21:40, 7 September 2025
There are two main ways components and circuits can be measured in Logic World:
- Tiles
- Real world measurements
Tiles are the most widely used measurement in Logic World, due to the fact that they are the easiest measurement to use. Simply, one square in the world (on a circuit board or the ground in a gridlands world), is one tile wide and one tile tall.
Real world measurements are also used in Logic World. A tile measures 30 cm × 15 cm × 30 cm.
Fine placement
While gates can only be placed fully aligned to the tiles, other parts can be placed a bit more precisely, specifically pegs and boards. By pressing the Ctrl button and placing/dragging components, you can place them more finely. There are only 3 fine positions in a tile (10 cm apart). All cases are shown in the screenshot. Useful for more compact designs and to cover gaps on the boards.
