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13 October 2025
- 00:3900:39, 13 October 2025 Blotter File Format/v7 (hist | edit) [11,411 bytes] Felipe (talk | contribs) (Created page with "The Blotter File Format, successor to the format known as ".tung files", is a system for storing the components and wires of a Logic World world. It is used for both full world saves as well as partial worlds (the data structure used by Subassemblies), but there are slight differences between the two. = File types = * '''World files:''' ** Represent a full, playable world space ** May have zero or more root components at different positions/rotations in the world ** Us...") Tag: Visual edit
6 October 2025
- 06:3206:32, 6 October 2025 Programmable Logic Array (hist | edit) [413 bytes] N00basaurus (talk | contribs) (Created a rough outline for a Programmable Logic Array page) Tag: Visual edit
- 06:2406:24, 6 October 2025 Finite State Machine (hist | edit) [2,364 bytes] N00basaurus (talk | contribs) (Created a rough outline of a Finite State Machine page) Tag: Visual edit
- 05:5905:59, 6 October 2025 Edge Detection (hist | edit) [2,125 bytes] N00basaurus (talk | contribs) (Added Edge Detection page) Tag: Visual edit
- 05:4705:47, 6 October 2025 Control Unit (hist | edit) [2,892 bytes] N00basaurus (talk | contribs) (Created a rough outline for a Control Unit page) Tag: Visual edit
4 October 2025
- 21:2621:26, 4 October 2025 Register (hist | edit) [3,008 bytes] DjSapsan (talk | contribs) (Created article about registers)
14 September 2025
- 15:4315:43, 14 September 2025 CPU (hist | edit) [8 bytes] DjSapsan (talk | contribs) (CPU stub)
- 13:4013:40, 14 September 2025 Arithmetic logic unit (hist | edit) [3,061 bytes] Rgjava (talk | contribs) (I added some basic explainations about the alu im going to add more stuff in this page in the future) Tag: Visual edit
12 September 2025
- 23:1423:14, 12 September 2025 Random-access memory (hist | edit) [4,047 bytes] DjSapsan (talk | contribs) (RAM stub)
- 22:1522:15, 12 September 2025 Wiring (hist | edit) [1,543 bytes] DjSapsan (talk | contribs) (Multi-Wire article)
10 September 2025
- 23:4823:48, 10 September 2025 Dedicated Server Setup Guide (hist | edit) [6,362 bytes] Z0ctb0x (talk | contribs) (Added a temp in-formal landing) Tag: Visual edit
- 18:0318:03, 10 September 2025 Standardization (hist | edit) [266 bytes] DjSapsan (talk | contribs) (created stub for the new article about Standardization)
- 07:2207:22, 10 September 2025 Building mechanic (hist | edit) [228 bytes] Jimmy (talk | contribs) (Created page with "{{stub}} '''Building mechanics''' are tools the player can use to build, i.e. to manipulate components and wires. == List of building mechanics == * Editing * Resizing {{todo|complete this list}}")
9 September 2025
- 18:4918:49, 9 September 2025 Vanilla (hist | edit) [112 bytes] Jimmy (talk | contribs) (Created page with "{{stub}} '''Vanilla''' refers to the base game content that is part of Logic World without installing any mods.")
- 16:1116:11, 9 September 2025 Decoder (hist | edit) [2,782 bytes] DjSapsan (talk | contribs) (First iteration of the decoder page)